A while back, while doing reviews for Radio SEGA, I did a small review of Spiral Knights a little while after it’s release back in it’s infant days. upon reflection and considering it’s considered to be a “MMO” game (Massivly Multiplayer Online, for those of you not in the know).
Considering that there have been several updates to the game in general, including two low-tier bosses, and more recently a Player vs Player arena type option, I felt like a link to the previous review I had once done for Radio SEGA before I take an updated look and do a re-review of how I believe, in my opinion, the game now stands.
Spiral Knights is a “Free-to-Play Massively Multiplayer Online Role-Playing Game”. Developed by Three Rings Design and published by SEGA.
A free-to-play MMO, doesn’t really appeal to me at a perspective off the bat, mainly due to the fact I will know, from experience that it will cost some monetary in-game item. But with this in mind, I hooked up with Capn Cloudchaser and The Tall Guy, and we set about discovering the wonder of what Spiral Knights had to offer.
Jumping headlong in, the character creation screen offers few choices, but enough to get a semi-unique look to get you started. So after spending a few minutes finding something that looked decent and grabbing a name, our newly created hero finds themselves thrust headlong into our tutorial level to learn how to move and attack.
Now, while the tutorial doesn’t show and tell you everything off the bat, you do learn enough to get started. Which is always good in any game. Learn by doing, and you do quite well. Get introduced to some starter enemies, and then proceed thusly into your first town. Where, by talking to some of the ever-present NPC’s you learn about your vendors and also, some lore about the game and area itself.
Your next area, is the intermission “training area” between this hub and your main hub staging areas, and the main thing this part of the tutorial teaches you is the party system. Unlike some other MMO’s, you don’t form your parties in the hub worlds and more when going to your dungeon areas. Now for your tutorial dungeon, you can complete it solo, or you can form and gather a party as you go, when you get into the “main” dungeons you can form your parties from your friends list and guild, which is what we did, and while talking over Skype had a fun time of it as well.
There are a few limitations to just constantly dungeon running though, each floor you trek in requires a cost of 10 energy. Now overly this isn’t an issue, because energy can be regained in a few ways. You can regain 1 energy every 15 minutes, and for you math buffs out there, that would make 25 hours to regain your entire energy bar. So, for something a player can generally empty in the space of 1-2 hours, takes more then a day to refill naturally, and at time of writing, I am unaware if this can happen while you are offline from the game.
You can read the rest of this review as well as many others over on the Radio SEGA forums.
Feel free to mention in the comments below about any SEGA and/or Sonic related games you’d like to see reviewed in the future!
I am Grimworg in the game, only Tier 2, you guys need a hand in SK just throw me message and you got a die-hard ‘tank’ who really really hates fire.
Still a gated system, been on it for about two months (when I’m not on something else >w>) and I’m still struggling to get tier 3 gear.
Now, can we ask a review from both old and new titles? Steam has a slew of old titles for sale in their store; thats why me askin’. :3
Sweet, someone else that plays SK. Add me on Steam if you play SK on it. Its Ein Eagle Vanato.
August 5, 2011 at 8:26 pm
I think this was pre-planned, what with the new PVP update for Spiral Knights that’s released today…Or maybe just a lucky coincidence…
August 5, 2011 at 9:20 pm
It was pre-planned, but more so with the fact I have a follow-up review coming out. If you check the original post date on the Radio SEGA forums, it was posted 4 months ago. 🙂
And with all the updates, the news of 1 million players, I thought a brief update before a follow up would be good 🙂